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Preparing to merge new examples.
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@@ -298,7 +298,7 @@ Phaser.Sprite.prototype = Object.create(PIXI.Sprite.prototype);
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Phaser.Sprite.prototype.constructor = Phaser.Sprite;
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/**
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* Automatically called by World.update. You can create your own update in Objects that extend Phaser.Sprite.
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* Automatically called by World.preUpdate. You can create your own update in Objects that extend Phaser.Sprite.
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* @method Phaser.Sprite.prototype.preUpdate
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*/
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Phaser.Sprite.prototype.preUpdate = function() {
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