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Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example.
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@@ -67,6 +67,6 @@ function render() {
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game.debug.renderSpriteCoords(player, 32, 200);
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game.debug.renderSpriteCoords(fixed, 600, 200);
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game.debug.renderSpriteCoords(game.world._container, 32, 400);
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// game.debug.renderSpriteCoords(game.world._container, 32, 400);
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}
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