diff --git a/src/input/InputHandler.js b/src/input/InputHandler.js index a42ca770..210f34c2 100644 --- a/src/input/InputHandler.js +++ b/src/input/InputHandler.js @@ -628,7 +628,7 @@ Phaser.InputHandler.prototype = { return; } - if (this.enabled === false || this.sprite.visible === false || (this.sprite.group && this.sprite.group.visible === false)) + if (!this.enabled || !this.sprite.visible || !this.sprite.parent.visible) { this._pointerOutHandler(pointer); return false; diff --git a/src/tilemap/TilemapParser.js b/src/tilemap/TilemapParser.js index e325cf8c..f3691eb0 100644 --- a/src/tilemap/TilemapParser.js +++ b/src/tilemap/TilemapParser.js @@ -66,7 +66,7 @@ Phaser.TilemapParser = { }, /** - * Parse tileset data from the cache and creates a Tileset object. + * Parse tilemap data from the cache and creates a Tilemap object. * @method Phaser.TilemapParser.parse * @param {Phaser.Game} game - Game reference to the currently running game. * @param {string} key - The key of the tilemap in the Cache.