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Added Text.destroy and BitmapText.destroy.
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@@ -5,8 +5,6 @@
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<script type="text/javascript">
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { create: create });
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function create() {
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@@ -19,8 +17,6 @@
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}
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</script>
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<?php
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