mirror of
https://github.com/wassname/phaser.git
synced 2026-08-01 12:50:06 +08:00
The entire Phaser library has been updated to match the new JSHint configuration.
This commit is contained in:
+181
-167
@@ -1,3 +1,5 @@
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/* jshint supernew: true */
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/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013 Photon Storm Ltd.
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@@ -9,67 +11,69 @@
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* @static
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*/
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Phaser.Utils = {
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/**
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* A standard Fisher-Yates Array shuffle implementation.
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* @method Phaser.Utils.shuffle
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* @param {array} array - The array to shuffle.
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* @return {array} The shuffled array.
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*/
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shuffle: function (array) {
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/**
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* A standard Fisher-Yates Array shuffle implementation.
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* @method Phaser.Utils.shuffle
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* @param {array} array - The array to shuffle.
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* @return {array} The shuffled array.
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*/
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shuffle: function (array) {
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for (var i = array.length - 1; i > 0; i--)
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{
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var j = Math.floor(Math.random() * (i + 1));
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var temp = array[i];
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array[i] = array[j];
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array[j] = temp;
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}
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for (var i = array.length - 1; i > 0; i--)
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{
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var j = Math.floor(Math.random() * (i + 1));
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var temp = array[i];
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array[i] = array[j];
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array[j] = temp;
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}
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return array;
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},
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return array;
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},
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/**
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* Javascript string pad http://www.webtoolkit.info/.
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* pad = the string to pad it out with (defaults to a space)
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* dir = 1 (left), 2 (right), 3 (both)
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* @method Phaser.Utils.pad
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* @param {string} str - The target string.
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* @param {number} len - Description.
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* @param {number} pad - the string to pad it out with (defaults to a space).
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* @param {number} [dir=3] the direction dir = 1 (left), 2 (right), 3 (both).
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* @return {string} The padded string
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*/
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pad: function (str, len, pad, dir) {
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/**
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* Javascript string pad http://www.webtoolkit.info/.
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* pad = the string to pad it out with (defaults to a space)
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* dir = 1 (left), 2 (right), 3 (both)
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* @method Phaser.Utils.pad
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* @param {string} str - The target string.
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* @param {number} len - Description.
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* @param {number} pad - the string to pad it out with (defaults to a space).
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* @param {number} [dir=3] the direction dir = 1 (left), 2 (right), 3 (both).
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* @return {string} The padded string
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*/
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pad: function (str, len, pad, dir) {
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if (typeof(len) == "undefined") { var len = 0; }
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if (typeof(pad) == "undefined") { var pad = ' '; }
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if (typeof(dir) == "undefined") { var dir = 3; }
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if (typeof(len) == "undefined") { var len = 0; }
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if (typeof(pad) == "undefined") { var pad = ' '; }
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if (typeof(dir) == "undefined") { var dir = 3; }
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if (len + 1 >= str.length)
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{
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switch (dir)
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{
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case 1:
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str = Array(len + 1 - str.length).join(pad) + str;
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break;
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var padlen = 0;
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case 3:
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var right = Math.ceil((padlen = len - str.length) / 2);
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var left = padlen - right;
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str = Array(left+1).join(pad) + str + Array(right+1).join(pad);
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break;
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if (len + 1 >= str.length)
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{
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switch (dir)
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{
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case 1:
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str = Array(len + 1 - str.length).join(pad) + str;
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break;
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default:
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str = str + Array(len + 1 - str.length).join(pad);
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break;
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}
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}
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case 3:
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var right = Math.ceil((padlen = len - str.length) / 2);
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var left = padlen - right;
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str = Array(left+1).join(pad) + str + Array(right+1).join(pad);
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break;
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return str;
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default:
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str = str + Array(len + 1 - str.length).join(pad);
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break;
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}
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}
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},
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return str;
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},
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/**
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* This is a slightly modified version of jQuery.isPlainObject. A plain object is an object whose internal class property is [object Object].
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@@ -77,41 +81,41 @@ Phaser.Utils = {
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* @param {object} obj - The object to inspect.
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* @return {boolean} - true if the object is plain, otherwise false.
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*/
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isPlainObject: function (obj) {
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isPlainObject: function (obj) {
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// Not plain objects:
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// - Any object or value whose internal [[Class]] property is not "[object Object]"
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// - DOM nodes
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// - window
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if (typeof(obj) !== "object" || obj.nodeType || obj === obj.window)
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{
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return false;
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}
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// Not plain objects:
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// - Any object or value whose internal [[Class]] property is not "[object Object]"
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// - DOM nodes
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// - window
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if (typeof(obj) !== "object" || obj.nodeType || obj === obj.window)
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{
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return false;
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}
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// Support: Firefox <20
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// The try/catch suppresses exceptions thrown when attempting to access
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// the "constructor" property of certain host objects, ie. |window.location|
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// https://bugzilla.mozilla.org/show_bug.cgi?id=814622
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try {
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if (obj.constructor && !hasOwn.call(obj.constructor.prototype, "isPrototypeOf"))
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{
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return false;
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}
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} catch (e) {
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return false;
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}
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// Support: Firefox <20
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// The try/catch suppresses exceptions thrown when attempting to access
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// the "constructor" property of certain host objects, ie. |window.location|
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// https://bugzilla.mozilla.org/show_bug.cgi?id=814622
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try {
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if (obj.constructor && !hasOwn.call(obj.constructor.prototype, "isPrototypeOf"))
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{
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return false;
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}
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} catch (e) {
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return false;
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}
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// If the function hasn't returned already, we're confident that
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// |obj| is a plain object, created by {} or constructed with new Object
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return true;
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},
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// If the function hasn't returned already, we're confident that
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// |obj| is a plain object, created by {} or constructed with new Object
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return true;
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},
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// deep, target, objects to copy to the target object
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// This is a slightly modified version of {@link http://api.jquery.com/jQuery.extend/|jQuery.extend}
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// deep (boolean)
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// target (object to add to)
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// objects ... (objects to recurse and copy from)
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// deep, target, objects to copy to the target object
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// This is a slightly modified version of {@link http://api.jquery.com/jQuery.extend/|jQuery.extend}
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// deep (boolean)
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// target (object to add to)
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// objects ... (objects to recurse and copy from)
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/**
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* This is a slightly modified version of http://api.jquery.com/jQuery.extend/
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@@ -120,87 +124,87 @@ Phaser.Utils = {
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* @param {object} target - The target object to copy to.
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* @return {object} The extended object.
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*/
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extend: function () {
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extend: function () {
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var options, name, src, copy, copyIsArray, clone,
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target = arguments[0] || {},
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i = 1,
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length = arguments.length,
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deep = false;
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var options, name, src, copy, copyIsArray, clone,
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target = arguments[0] || {},
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i = 1,
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length = arguments.length,
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deep = false;
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// Handle a deep copy situation
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if (typeof target === "boolean")
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{
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deep = target;
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target = arguments[1] || {};
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// skip the boolean and the target
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i = 2;
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}
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// Handle a deep copy situation
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if (typeof target === "boolean")
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{
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deep = target;
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target = arguments[1] || {};
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// skip the boolean and the target
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i = 2;
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}
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// extend Phaser if only one argument is passed
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if (length === i)
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{
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target = this;
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--i;
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}
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// extend Phaser if only one argument is passed
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if (length === i)
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{
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target = this;
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--i;
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}
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for ( ; i < length; i++ )
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{
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// Only deal with non-null/undefined values
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if ((options = arguments[i]) != null)
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{
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// Extend the base object
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for (name in options)
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{
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src = target[name];
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copy = options[name];
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for ( ; i < length; i++ )
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{
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// Only deal with non-null/undefined values
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if ((options = arguments[i]) != null)
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{
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// Extend the base object
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for (name in options)
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{
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src = target[name];
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copy = options[name];
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// Prevent never-ending loop
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if (target === copy)
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{
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continue;
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}
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// Prevent never-ending loop
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if (target === copy)
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{
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continue;
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}
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// Recurse if we're merging plain objects or arrays
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if (deep && copy && (Phaser.Utils.isPlainObject(copy) || (copyIsArray = Array.isArray(copy))))
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{
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if (copyIsArray)
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{
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copyIsArray = false;
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clone = src && Array.isArray(src) ? src : [];
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}
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else
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{
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clone = src && Phaser.Utils.isPlainObject(src) ? src : {};
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}
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// Recurse if we're merging plain objects or arrays
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if (deep && copy && (Phaser.Utils.isPlainObject(copy) || (copyIsArray = Array.isArray(copy))))
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{
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if (copyIsArray)
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{
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copyIsArray = false;
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clone = src && Array.isArray(src) ? src : [];
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}
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else
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{
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clone = src && Phaser.Utils.isPlainObject(src) ? src : {};
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}
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// Never move original objects, clone them
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target[name] = Phaser.Utils.extend(deep, clone, copy);
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// Never move original objects, clone them
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target[name] = Phaser.Utils.extend(deep, clone, copy);
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// Don't bring in undefined values
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}
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else if (copy !== undefined)
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{
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target[name] = copy;
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}
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}
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}
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}
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// Don't bring in undefined values
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}
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else if (copy !== undefined)
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{
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target[name] = copy;
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}
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}
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}
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}
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// Return the modified object
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return target;
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}
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// Return the modified object
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return target;
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}
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};
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// Global functions that PIXI needs
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// Global functions that PIXI needs
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(function() {
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var consoleDisabled = false;
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if (consoleDisabled) {
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window.console = undefined;
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}
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if (window.console == undefined) {
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if (window.console === undefined) {
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window.console = {
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debug: function() {
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return true;
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@@ -237,32 +241,42 @@ Phaser.Utils = {
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* @return {array}
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*/
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function HEXtoRGB(hex) {
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return [(hex >> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
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return [(hex >> 16 & 0xFF) / 255, ( hex >> 8 & 0xFF) / 255, (hex & 0xFF)/ 255];
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}
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/**
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* A polyfill for Function.prototype.bind
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*/
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if (typeof Function.prototype.bind != 'function') {
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Function.prototype.bind = (function () {
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var slice = Array.prototype.slice;
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return function (thisArg) {
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var target = this, boundArgs = slice.call(arguments, 1);
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if (typeof target != 'function') throw new TypeError();
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function bound() {
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var args = boundArgs.concat(slice.call(arguments));
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target.apply(this instanceof bound ? this : thisArg, args);
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}
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bound.prototype = (function F(proto) {
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proto && (F.prototype = proto);
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if (!(this instanceof F)) return new F;
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})(target.prototype);
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return bound;
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};
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})();
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}
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Function.prototype.bind = (function () {
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var slice = Array.prototype.slice;
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return function (thisArg) {
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var target = this, boundArgs = slice.call(arguments, 1);
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if (typeof target != 'function')
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{
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throw new TypeError();
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}
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function bound() {
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var args = boundArgs.concat(slice.call(arguments));
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target.apply(this instanceof bound ? this : thisArg, args);
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}
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bound.prototype = (function F(proto) {
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proto && (F.prototype = proto);
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if (!(this instanceof F))
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{
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return new F;
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}
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})(target.prototype);
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return bound;
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};
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})();
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}
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