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Updated Loader component and fixed a few Pointer issues.
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@@ -19,6 +19,11 @@ module Phaser {
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this._game = game;
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if (window['PhaserGlobal'] && window['PhaserGlobal'].disableAudio == true)
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{
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return;
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}
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if (game.device.webaudio == true)
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{
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if (!!window['AudioContext'])
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