Updated Loader component and fixed a few Pointer issues.

This commit is contained in:
Richard Davey
2013-06-05 02:58:16 +01:00
parent d42f396ba0
commit 2f03f5fc43
118 changed files with 934 additions and 602 deletions
+3 -3
View File
@@ -3,9 +3,9 @@
var game = new Phaser.Game(this, 'game', 800, 600, init, create, update, render);
function init() {
game.world.setSize(1920, 1200, true);
game.loader.addImageFile('backdrop', 'assets/pics/remember-me.jpg');
game.loader.addImageFile('melon', 'assets/sprites/melon.png');
game.loader.load();
game.load.image('backdrop', 'assets/pics/remember-me.jpg');
game.load.image('melon', 'assets/sprites/melon.png');
game.load.start();
}
function create() {
game.add.sprite(0, 0, 'backdrop');