Updated Loader component and fixed a few Pointer issues.

This commit is contained in:
Richard Davey
2013-06-05 02:58:16 +01:00
parent d42f396ba0
commit 2f03f5fc43
118 changed files with 934 additions and 602 deletions
+2 -2
View File
@@ -3,8 +3,8 @@
var game = new Phaser.Game(this, 'game', 800, 600, init, create);
var emitter;
function init() {
game.loader.addImageFile('jet', 'assets/sprites/jets.png');
game.loader.load();
game.load.image('jet', 'assets/sprites/jets.png');
game.load.start();
}
function create() {
emitter = game.add.emitter(game.stage.centerX, game.stage.centerY);
+2 -2
View File
@@ -8,9 +8,9 @@
function init() {
game.loader.addImageFile('jet', 'assets/sprites/jets.png');
game.load.image('jet', 'assets/sprites/jets.png');
game.loader.load();
game.load.start();
}
+3 -3
View File
@@ -3,9 +3,9 @@
var game = new Phaser.Game(this, 'game', 800, 600, init, create, update);
var emitter;
function init() {
game.loader.addImageFile('jet', 'assets/sprites/particle1.png');
game.loader.addImageFile('starfield', 'assets/misc/starfield.jpg');
game.loader.load();
game.load.image('jet', 'assets/sprites/particle1.png');
game.load.image('starfield', 'assets/misc/starfield.jpg');
game.load.start();
}
var scroller;
var emitter;
+3 -3
View File
@@ -8,9 +8,9 @@
function init() {
game.loader.addImageFile('jet', 'assets/sprites/particle1.png');
game.loader.addImageFile('starfield', 'assets/misc/starfield.jpg');
game.loader.load();
game.load.image('jet', 'assets/sprites/particle1.png');
game.load.image('starfield', 'assets/misc/starfield.jpg');
game.load.start();
}
+7 -7
View File
@@ -8,13 +8,13 @@
var emitter5;
var emitter6;
function init() {
game.loader.addImageFile('ball1', 'assets/sprites/aqua_ball.png');
game.loader.addImageFile('ball2', 'assets/sprites/yellow_ball.png');
game.loader.addImageFile('ball3', 'assets/sprites/red_ball.png');
game.loader.addImageFile('ball4', 'assets/sprites/purple_ball.png');
game.loader.addImageFile('ball5', 'assets/sprites/blue_ball.png');
game.loader.addImageFile('ball6', 'assets/sprites/green_ball.png');
game.loader.load();
game.load.image('ball1', 'assets/sprites/aqua_ball.png');
game.load.image('ball2', 'assets/sprites/yellow_ball.png');
game.load.image('ball3', 'assets/sprites/red_ball.png');
game.load.image('ball4', 'assets/sprites/purple_ball.png');
game.load.image('ball5', 'assets/sprites/blue_ball.png');
game.load.image('ball6', 'assets/sprites/green_ball.png');
game.load.start();
}
function makeEmitter(emitter, x, y, graphic) {
emitter = game.add.emitter(x, y);
+7 -7
View File
@@ -13,14 +13,14 @@
function init() {
game.loader.addImageFile('ball1', 'assets/sprites/aqua_ball.png');
game.loader.addImageFile('ball2', 'assets/sprites/yellow_ball.png');
game.loader.addImageFile('ball3', 'assets/sprites/red_ball.png');
game.loader.addImageFile('ball4', 'assets/sprites/purple_ball.png');
game.loader.addImageFile('ball5', 'assets/sprites/blue_ball.png');
game.loader.addImageFile('ball6', 'assets/sprites/green_ball.png');
game.load.image('ball1', 'assets/sprites/aqua_ball.png');
game.load.image('ball2', 'assets/sprites/yellow_ball.png');
game.load.image('ball3', 'assets/sprites/red_ball.png');
game.load.image('ball4', 'assets/sprites/purple_ball.png');
game.load.image('ball5', 'assets/sprites/blue_ball.png');
game.load.image('ball6', 'assets/sprites/green_ball.png');
game.loader.load();
game.load.start();
}
+6 -6
View File
@@ -27,12 +27,12 @@ var customParticle = (function (_super) {
var game = new Phaser.Game(this, 'game', 800, 600, init, create);
var emitter;
function init() {
game.loader.addImageFile('carrot', 'assets/sprites/carrot.png');
game.loader.addImageFile('melon', 'assets/sprites/melon.png');
game.loader.addImageFile('eggplant', 'assets/sprites/eggplant.png');
game.loader.addImageFile('mushroom', 'assets/sprites/mushroom.png');
game.loader.addImageFile('pineapple', 'assets/sprites/pineapple.png');
game.loader.load();
game.load.image('carrot', 'assets/sprites/carrot.png');
game.load.image('melon', 'assets/sprites/melon.png');
game.load.image('eggplant', 'assets/sprites/eggplant.png');
game.load.image('mushroom', 'assets/sprites/mushroom.png');
game.load.image('pineapple', 'assets/sprites/pineapple.png');
game.load.start();
}
function create() {
emitter = game.add.emitter(game.stage.centerX, 50);
+6 -6
View File
@@ -25,13 +25,13 @@ class customParticle extends Phaser.Particle {
function init() {
game.loader.addImageFile('carrot', 'assets/sprites/carrot.png');
game.loader.addImageFile('melon', 'assets/sprites/melon.png');
game.loader.addImageFile('eggplant', 'assets/sprites/eggplant.png');
game.loader.addImageFile('mushroom', 'assets/sprites/mushroom.png');
game.loader.addImageFile('pineapple', 'assets/sprites/pineapple.png');
game.load.image('carrot', 'assets/sprites/carrot.png');
game.load.image('melon', 'assets/sprites/melon.png');
game.load.image('eggplant', 'assets/sprites/eggplant.png');
game.load.image('mushroom', 'assets/sprites/mushroom.png');
game.load.image('pineapple', 'assets/sprites/pineapple.png');
game.loader.load();
game.load.start();
}
+3 -3
View File
@@ -4,9 +4,9 @@
var leftEmitter;
var rightEmitter;
function init() {
game.loader.addImageFile('ball1', 'assets/sprites/aqua_ball.png');
game.loader.addImageFile('ball2', 'assets/sprites/yellow_ball.png');
game.loader.load();
game.load.image('ball1', 'assets/sprites/aqua_ball.png');
game.load.image('ball2', 'assets/sprites/yellow_ball.png');
game.load.start();
}
function create() {
leftEmitter = game.add.emitter(0, game.stage.centerY - 200);
+3 -3
View File
@@ -9,10 +9,10 @@
function init() {
game.loader.addImageFile('ball1', 'assets/sprites/aqua_ball.png');
game.loader.addImageFile('ball2', 'assets/sprites/yellow_ball.png');
game.load.image('ball1', 'assets/sprites/aqua_ball.png');
game.load.image('ball2', 'assets/sprites/yellow_ball.png');
game.loader.load();
game.load.start();
}