mirror of
https://github.com/wassname/phaser.git
synced 2026-07-25 13:20:14 +08:00
Updated Loader component and fixed a few Pointer issues.
This commit is contained in:
Vendored
+11
-11
@@ -1519,7 +1519,7 @@ module Phaser {
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* @param key {string} Unique asset key of this image file.
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* @param url {string} URL of image file.
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*/
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public addImageFile(key: string, url: string): void;
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public image(key: string, url: string): void;
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/**
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* Add a new sprite sheet loading request.
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* @param key {string} Unique asset key of the sheet file.
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@@ -1528,7 +1528,7 @@ module Phaser {
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* @param frameHeight {number} Height of each single frame.
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* @param frameMax {number} How many frames in this sprite sheet.
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*/
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public addSpriteSheet(key: string, url: string, frameWidth: number, frameHeight: number, frameMax?: number): void;
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public spritesheet(key: string, url: string, frameWidth: number, frameHeight: number, frameMax?: number): void;
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/**
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* Add a new texture atlas loading request.
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* @param key {string} Unique asset key of the texture atlas file.
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@@ -1537,19 +1537,19 @@ module Phaser {
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* @param [atlasData] {object} A JSON or XML data object.
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* @param [format] {number} A value describing the format of the data.
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*/
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public addTextureAtlas(key: string, textureURL: string, atlasURL?: string, atlasData?, format?: number): void;
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public atlas(key: string, textureURL: string, atlasURL?: string, atlasData?, format?: number): void;
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/**
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* Add a new audio file loading request.
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* @param key {string} Unique asset key of the audio file.
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* @param url {string} URL of audio file.
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*/
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public addAudioFile(key: string, url: string): void;
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public audio(key: string, url: string): void;
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/**
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* Add a new text file loading request.
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* @param key {string} Unique asset key of the text file.
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* @param url {string} URL of text file.
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*/
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public addTextFile(key: string, url: string): void;
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public text(key: string, url: string): void;
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/**
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* Remove loading request of a file.
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* @param key {string} Key of the file you want to remove.
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@@ -1564,7 +1564,7 @@ module Phaser {
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* @param onFileLoadCallback {function} Called when each file loaded successfully.
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* @param onCompleteCallback {function} Called when all assets completely loaded.
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*/
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public load(onFileLoadCallback?, onCompleteCallback?): void;
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public start(onFileLoadCallback?, onCompleteCallback?): void;
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/**
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* Load files. Private method ONLY used by loader.
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*/
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@@ -3625,7 +3625,7 @@ module Phaser.Components {
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*/
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public update(pointer: Pointer): bool;
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public _pointerOverHandler(pointer: Pointer): void;
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public _pointOutHandler(pointer: Pointer): void;
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public _pointerOutHandler(pointer: Pointer): void;
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public consumePointerEvent: bool;
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public _touchedHandler(pointer: Pointer): bool;
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public _releasedHandler(pointer: Pointer): void;
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@@ -8612,7 +8612,7 @@ module Phaser {
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*/
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private _step;
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/**
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* Whether loader complete loading or not.
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* Whether load complete loading or not.
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* @type {boolean}
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*/
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private _loadComplete;
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@@ -8684,7 +8684,7 @@ module Phaser {
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* Reference to the assets loader.
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* @type {Loader}
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*/
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public loader: Loader;
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public load: Loader;
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/**
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* Reference to the math helper.
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* @type {GameMath}
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@@ -8754,7 +8754,7 @@ module Phaser {
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private boot(parent, width, height);
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public setRenderer(type: number): void;
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/**
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* Called when the loader has finished after init was run.
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* Called when the load has finished after init was run.
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*/
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private loadComplete();
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/**
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@@ -9133,7 +9133,7 @@ module Phaser {
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* Reference to the assets loader.
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* @type {Loader}
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*/
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public loader: Loader;
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public load: Loader;
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/**
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* Reference to the math helper.
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* @type {GameMath}
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