* Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.

* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
* Change: When you swap State all active tweens are now purged.
This commit is contained in:
Richard Davey
2013-09-30 11:15:50 +01:00
parent 497d15b5bc
commit 31bbf05ace
10 changed files with 518 additions and 54 deletions
+4
View File
@@ -51,6 +51,10 @@ Version 1.0.7 (in progress in the dev branch)
* Added Animation.paused - can be set to true/false.
* New: Phaser.Animation.generateFrameNames - really useful when creating animation data from texture atlases using file names, not indexes.
* Added Sprite.play as a handy short-cut to play an animation already loaded onto a Sprite.
* Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.
* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
* Change: When you swap State all active tweens are now purged.
* BUG: Loader conflict if 2 keys are the same even if they are in different packages (i.e. "title" for picture and audio).
* TODO: addMarker hh:mm:ss:ms