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Adding in missing tests and fixing as we go
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@@ -28,6 +28,8 @@ TODO:
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* Copy the setTransform from Sprite to Camera
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* Move Camera.scroll.x to just Camera.x/y
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* Apply Sprite scaling to Body.bounds
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* When you modify the sprite x/y directly the body position doesn't update, which leads to weird results. Need to work out who controls who.
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V1.0.0
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