More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.

This commit is contained in:
photonstorm
2014-01-14 03:33:03 +00:00
parent 011d2d8e05
commit 32f5a2fa36
9 changed files with 572 additions and 807 deletions
+12 -4
View File
@@ -126,6 +126,10 @@
"file": "offset+bounding+box.js",
"title": "offset bounding box"
},
{
"file": "process+callback.js",
"title": "process callback"
},
{
"file": "sprite+tiles.js",
"title": "sprite tiles"
@@ -134,10 +138,6 @@
"file": "sprite+vs+group.js",
"title": "sprite vs group"
},
{
"file": "sprite+vs+sprite+custom.js",
"title": "sprite vs sprite custom"
},
{
"file": "sprite+vs+sprite.js",
"title": "sprite vs sprite"
@@ -620,6 +620,10 @@
"file": "framerate+independence.js",
"title": "framerate independence"
},
{
"file": "gravity.js",
"title": "gravity"
},
{
"file": "launcher+follow+world.js",
"title": "launcher follow world"
@@ -796,6 +800,10 @@
"file": "sci+fly.js",
"title": "sci fly"
},
{
"file": "shuffle+tiles.js",
"title": "shuffle tiles"
},
{
"file": "swap+tiles.js",
"title": "swap tiles"