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More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.
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@@ -581,7 +581,6 @@ Phaser.Game.prototype = {
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else
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{
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this.plugins.preUpdate();
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this.physics.preUpdate();
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this.world.preUpdate();
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this.stage.update();
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