Fixed issue with trimmed JSON Hash texture atlases not parsing correctly.

This commit is contained in:
photonstorm
2014-02-17 19:58:45 +00:00
parent cad14848e8
commit 375e9e379a
12 changed files with 783 additions and 51 deletions
+2 -1
View File
@@ -155,6 +155,7 @@ Phaser.AnimationParser = {
PIXI.TextureCache[uuid].trim = new Phaser.Rectangle(frames[i].spriteSourceSize.x, frames[i].spriteSourceSize.y, frames[i].sourceSize.w, frames[i].sourceSize.h);
}
}
return data;
@@ -221,7 +222,7 @@ Phaser.AnimationParser = {
frames[key].spriteSourceSize.h
);
PIXI.TextureCache[uuid].trim = new Phaser.Rectangle(frames[i].spriteSourceSize.x, frames[i].spriteSourceSize.y, frames[i].sourceSize.w, frames[i].sourceSize.h);
PIXI.TextureCache[uuid].trim = new Phaser.Rectangle(frames[key].spriteSourceSize.x, frames[key].spriteSourceSize.y, frames[key].sourceSize.w, frames[key].sourceSize.h);
}
i++;