mirror of
https://github.com/wassname/phaser.git
synced 2026-08-04 13:14:14 +08:00
Brand new Gamepad API support fully implemented (thanks to Karl Macklin), with examples to show use.
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@@ -147,6 +147,32 @@
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"title": "vertical collision"
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}
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],
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"debug": [
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{
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"file": "debug+camera.js",
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"title": "debug camera"
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},
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{
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"file": "debug+display.js",
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"title": "debug display"
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},
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{
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"file": "debug+draw.js",
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"title": "debug draw"
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},
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{
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"file": "debug+input.js",
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"title": "debug input"
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},
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{
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"file": "debug+physics.js",
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"title": "debug physics"
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},
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{
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"file": "debug+sprite.js",
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"title": "debug sprite"
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}
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],
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"display": [
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{
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"file": "bitmapdata+wobble.js",
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@@ -181,28 +207,6 @@
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"title": "render texture trail"
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}
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],
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"debug":[
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{
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"file": "debug+sprite.js",
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"title": "Sprite data"
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},
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{
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"file": "debug+display.js",
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"title": "Sprite display"
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},
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{
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"file": "debug+input.js",
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"title": "Input"
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},
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{
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"file": "debug+camera.js",
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"title": "Camera"
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},
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{
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"file": "debug+draw.js",
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"title": "Draw"
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}
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],
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"filters": [
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{
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"file": "blur.js",
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@@ -282,10 +286,6 @@
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"file": "add+a+sprite+to+group.js",
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"title": "add a sprite to group"
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},
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{
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"file": "bring+a+child+to+top.js",
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"title": "bring a child to top"
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},
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{
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"file": "bring+a+group+to+top.js",
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"title": "bring a group to top"
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@@ -364,6 +364,10 @@
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}
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],
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"input": [
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{
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"file": "bring+a+child+to+top.js",
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"title": "bring a child to top"
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},
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{
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"file": "cursor+key+movement.js",
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"title": "cursor key movement"
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@@ -798,6 +802,10 @@
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"file": "tween+loop+event.js",
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"title": "tween loop event"
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},
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{
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"file": "tween+relative.js",
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"title": "tween relative"
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},
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{
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"file": "tween+several+properties.js",
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"title": "tween several properties"
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@@ -81,6 +81,9 @@
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<script src="../src/input/MSPointer.js"></script>
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<script src="../src/input/Pointer.js"></script>
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<script src="../src/input/Touch.js"></script>
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<script src="../src/input/Gamepad.js"></script>
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<script src="../src/input/SinglePad.js"></script>
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<script src="../src/input/GamepadButton.js"></script>
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<script src="../src/input/InputHandler.js"></script>
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<script src="../src/gameobjects/Events.js"></script>
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