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Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
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@@ -1,7 +1,7 @@
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/// <reference path="../Game.ts" />
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/// <reference path="../core/Point.ts" />
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/// <reference path="../core/Rectangle.ts" />
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/// <reference path="../core/Circle.ts" />
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/// <reference path="../geom/Point.ts" />
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/// <reference path="../geom/Rectangle.ts" />
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/// <reference path="../geom/Circle.ts" />
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/// <reference path="../gameobjects/Sprite.ts" />
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/// <reference path="RectangleUtils.ts" />
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