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https://github.com/wassname/phaser.git
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Added in a Group.sort demo, also updated the documentation and build files.
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@@ -242,6 +242,10 @@
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<a href="Phaser.Pointer.html">Pointer</a>
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</li>
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<li>
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<a href="Phaser.Polygon.html">Polygon</a>
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</li>
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<li>
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<a href="Phaser.QuadTree.html">QuadTree</a>
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</li>
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@@ -640,6 +644,27 @@ Phaser.AnimationManager.prototype = {
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},
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/**
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* Returns an animation that was previously added by name.
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*
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* @method Phaser.AnimationManager#getAnimation
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* @param {string} name - The name of the animation to be returned, e.g. "fire".
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* @return {Phaser.Animation|boolean} The Animation instance, if found, otherwise false.
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*/
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getAnimation: function (name) {
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if (typeof name == 'string')
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{
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if (this._anims[name])
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{
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return this._anims[name];
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}
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}
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return false;
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},
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/**
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* Refreshes the current frame data back to the parent Sprite and also resets the texture data.
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*
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@@ -804,7 +829,7 @@ Object.defineProperty(Phaser.AnimationManager.prototype, "frameName", {
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<span class="jsdoc-message">
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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on Fri Nov 01 2013 18:16:08 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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on Thu Nov 07 2013 06:07:33 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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</span>
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</footer>
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</div>
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