Fixed World.scale and Group.scale.

This commit is contained in:
photonstorm
2013-12-03 02:13:57 +00:00
parent 3bfea2101a
commit 42c0bed502
11 changed files with 16 additions and 55 deletions
-32
View File
@@ -28,36 +28,6 @@ Phaser.InputHandler = function (sprite) {
*/
this.enabled = false;
/**
* @property {Description} parent - Description.
* @default
*/
// this.parent = null;
/**
* @property {Description} next - Linked List
* @default
*/
// this.next = null;
/**
* @property {Description} prev - Description.
* @default
*/
// this.prev = null;
/**
* @property {Description} last - Description.
* @default
*/
// this.last = this;
/**
* @property {Description} first - Description.
* @default
*/
// this.first = this;
/**
* @property {number} priorityID - The PriorityID controls which Sprite receives an Input event first if they should overlap.
* @default
@@ -199,8 +169,6 @@ Phaser.InputHandler.prototype = {
*/
start: function (priority, useHandCursor) {
console.log('InputHandler start');
priority = priority || 0;
if (typeof useHandCursor == 'undefined') { useHandCursor = false; }