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Events.onInputUp would be dispatched twice if the Sprite had drag enabled, now only dispatched once (thanks Overbryd, fixes #502)
Changed webfont URI back to //
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@@ -19,7 +19,7 @@ WebFontConfig = {
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function preload() {
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// Load the Google WebFont Loader script
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game.load.script('webfont', 'http://ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js');
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game.load.script('webfont', '//ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js');
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}
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@@ -19,7 +19,7 @@ WebFontConfig = {
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function preload() {
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// Load the Google WebFont Loader script
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game.load.script('webfont', 'http://ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js');
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game.load.script('webfont', '//ajax.googleapis.com/ajax/libs/webfont/1.4.7/webfont.js');
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}
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