Sprite optimisations :)

This commit is contained in:
Richard Davey
2013-10-04 18:09:56 +01:00
parent c00bf96603
commit 455b18b7ec
2 changed files with 48 additions and 25 deletions
+4 -2
View File
@@ -30,8 +30,8 @@ window.onload = function () {
for (var i = 0; i < 100; i++)
{
var s = game.add.sprite(game.world.randomX, game.world.randomY, 'mushroom');
console.log(s.x, s.y);
// var s = game.add.sprite(game.world.randomX, game.world.randomY, 'mushroom');
// console.log(s.x, s.y);
}
d = game.add.sprite(0, 0, 'phaser');
@@ -43,6 +43,8 @@ window.onload = function () {
function update() {
// d.angle++;
if (cursors.up.isDown)
{
if (cursors.up.shiftKey)