From 7db37bf5d511a4804680c2ee465bba9aa59825fb Mon Sep 17 00:00:00 2001 From: Nicholas Howell Date: Wed, 19 Feb 2014 08:32:05 -0500 Subject: [PATCH] Fix typos of method names in Button.js for docs --- src/gameobjects/Button.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gameobjects/Button.js b/src/gameobjects/Button.js index ad153e26..a7cc558e 100644 --- a/src/gameobjects/Button.js +++ b/src/gameobjects/Button.js @@ -475,7 +475,7 @@ Phaser.Button.prototype.onInputOverHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputOutHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -501,7 +501,7 @@ Phaser.Button.prototype.onInputOutHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputDownHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */ @@ -527,7 +527,7 @@ Phaser.Button.prototype.onInputDownHandler = function (sprite, pointer) { * Internal function that handles input events. * * @protected -* @method Phaser.Button.prototype.onInputOverHandler +* @method Phaser.Button.prototype.onInputUpHandler * @param {Phaser.Button} sprite - The Button that the event occured on. * @param {Phaser.Pointer} pointer - The Pointer that activated the Button. */