Fixed a fantastic FrameData bug. Also added support to the Emitter to handle multiple image keys and/or frames.

This commit is contained in:
Richard Davey
2013-09-10 11:09:25 +01:00
parent 5d3fe891cd
commit 4f950ae801
10 changed files with 703 additions and 281 deletions
+2
View File
@@ -305,6 +305,7 @@ Phaser.Game.prototype = {
this.input = new Phaser.Input(this);
this.sound = new Phaser.SoundManager(this);
this.physics = new Phaser.Physics.Arcade(this);
this.particles = new Phaser.Particles(this);
this.plugins = new Phaser.PluginManager(this, this);
this.net = new Phaser.Net(this);
this.debug = new Phaser.Utils.Debug(this);
@@ -391,6 +392,7 @@ Phaser.Game.prototype = {
this.tweens.update();
this.sound.update();
this.world.update();
this.particles.update();
this.state.update();
this.plugins.update();