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Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
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@@ -254,6 +254,10 @@
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"file": "matching+pairs.js",
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"title": "matching pairs"
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},
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{
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"file": "simon.js",
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"title": "simon"
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},
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{
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"file": "starstruck.js",
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"title": "starstruck"
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@@ -261,6 +265,10 @@
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{
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"file": "tanks.js",
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"title": "tanks"
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},
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{
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"file": "wabbits.js",
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"title": "wabbits"
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}
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],
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"geometry": [
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@@ -608,6 +616,18 @@
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"file": "framerate+independence.js",
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"title": "framerate independence"
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},
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{
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"file": "launcher+follow+world.js",
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"title": "launcher follow world"
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},
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{
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"file": "launcher+follow.js",
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"title": "launcher follow"
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},
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{
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"file": "launcher.js",
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"title": "launcher"
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},
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{
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"file": "mass+velocity+test.js",
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"title": "mass velocity test"
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