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New lineIntersectLine() function working nicely.
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@@ -59,6 +59,11 @@ Phaser.Tile = function (layer, index, x, y, width, height) {
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*/
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this.properties = {};
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/**
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* @property {boolean} walked - Has this tile been walked / turned into a poly?
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*/
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this.walked = false;
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/**
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* @property {boolean} faceTop - Is the top of this tile an interesting edge?
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*/
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