More TypeScript updates.

This commit is contained in:
photonstorm
2013-12-18 16:56:14 +00:00
parent f991f9cee8
commit 5cf7ed4fdb
6 changed files with 207 additions and 116 deletions
+1
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@@ -91,6 +91,7 @@ Updates:
* ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
* Lots of documentation fixes in the Tween class.
* Tweens fire an onLoop event if they are set to repeat. onComplete is now only fired for the final repeat (or never if the repeat is infinite)
* Pointer used to un-pause a paused game every time it was clicked/touched (this avoided some rogue browser plugins). Now only happens if Stage.disableVisibilityChange is true.
Bug Fixes: