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More TypeScript updates.
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@@ -91,6 +91,7 @@ Updates:
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* ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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* Lots of documentation fixes in the Tween class.
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* Tweens fire an onLoop event if they are set to repeat. onComplete is now only fired for the final repeat (or never if the repeat is infinite)
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* Pointer used to un-pause a paused game every time it was clicked/touched (this avoided some rogue browser plugins). Now only happens if Stage.disableVisibilityChange is true.
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Bug Fixes:
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