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Added Phaser.Graphics and fixed the Out of World Bounds call.
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@@ -64,6 +64,7 @@
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<script src="../src/gameobjects/TileSprite.js"></script>
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<script src="../src/gameobjects/Text.js"></script>
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<script src="../src/gameobjects/Button.js"></script>
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<script src="../src/gameobjects/Graphics.js"></script>
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<script src="../src/system/Canvas.js"></script>
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<script src="../src/system/StageScaleMode.js"></script>
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<script src="../src/system/Device.js"></script>
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