From 27bca6a8c2d74cff5e7da6573b0876566f95d648 Mon Sep 17 00:00:00 2001 From: clark-stevenson Date: Sun, 9 Feb 2014 16:15:10 +0000 Subject: [PATCH 1/2] Update phaser.d.ts atlasJSONArray, atlasJSONHash should have optional parameters when it comes to URL/Object? Please disregard this if this is incorrect. --- build/phaser.d.ts | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/build/phaser.d.ts b/build/phaser.d.ts index ff10a516..0841c972 100644 --- a/build/phaser.d.ts +++ b/build/phaser.d.ts @@ -1645,9 +1645,9 @@ declare module Phaser { tilemap(key: string, tilesetURL: string, mapDataURL?: string, mapData?: Object, format?: string): void; tileset(key: string, url: string, tileWidth: number, tileHeight: number, tileMargin?: number, tileSpacing?: number, rows?: number, columns?: number, limit?: number): void; bitmapFont(key: string, textureURL: string, xmlURL?: string, xmlData?: Object): void; - atlasJSONArray(key: string, textureURL: string, atlasURL: string, atlasData: Object): void; - atlasJSONHash(key: string, textureURL: string, atlasURL: string, atlasData: Object): void; - atlasXML(key: string, textureURL: string, atlasURL: string, atlasData: Object): void; + atlasJSONArray(key: string, textureURL: string, atlasURL?: string, atlasData?: Object): void; + atlasJSONHash(key: string, textureURL: string, atlasURL?: string, atlasData?: Object): void; + atlasXML(key: string, textureURL: string, atlasURL?: string, atlasData?: Object): void; atlas(key: string, textureURL: string, atlasURL?: string, atlasData?: Object, format?: number): void; removeFile(key: string): void; removeAll(): void; From e9ab2d30b6059ba24324bfc12604e935c43ec265 Mon Sep 17 00:00:00 2001 From: clark-stevenson Date: Sun, 9 Feb 2014 17:00:07 +0000 Subject: [PATCH 2/2] Update phaser.d.ts Sprite was missing height property --- build/phaser.d.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/build/phaser.d.ts b/build/phaser.d.ts index 0841c972..fb4991ce 100644 --- a/build/phaser.d.ts +++ b/build/phaser.d.ts @@ -845,6 +845,7 @@ declare module Phaser { visible: boolean; renderable: boolean; width: number; + height: number; health: number; damage(amount: number): Phaser.Sprite; }