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Tidying up the wip folder and updating pixi.
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@@ -280,7 +280,7 @@ PIXI.WebGLGraphics.buildLine = function(graphicsData, webGLData)
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var wrap = true;
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var points = graphicsData.points;
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if(points.length === 0)return;
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if(points.length == 0)return;
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// if the line width is an odd number add 0.5 to align to a whole pixel
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if(graphicsData.lineWidth%2)
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