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https://github.com/wassname/phaser.git
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Tidying up the examples and more Tilemap work.
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{
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"name": "phaser",
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"version": "1.1.3",
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"homepage": "http://phaser.io",
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"authors": [
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"photonstorm <rich@photonstorm.com>"
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],
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"description": "A fun, free and fast 2D game framework for making HTML5 games for desktop and mobile, supporting Canvas and WebGL.",
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"main": "build/phaser.min.js",
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"keywords": [
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"html5",
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"game",
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"games",
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"framework",
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"canvas",
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"WebGL",
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"tilemaps",
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"physics",
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"sprites",
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"fonts",
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"images",
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"audio",
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"Web",
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"Audio",
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"touch",
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"input",
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"mobile"
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],
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"license": "MIT",
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"ignore": [
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"**/.*",
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"node_modules",
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"bower_components",
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"test",
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"tests"
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]
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}
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