Group.callAll now supports nested functions and a context, making it really powerful!

This commit is contained in:
photonstorm
2013-11-01 17:28:09 +00:00
parent 19ac33f970
commit 685054eac5
6 changed files with 174 additions and 24 deletions
+4 -1
View File
@@ -5,7 +5,10 @@
*/
/**
* Creates a new <code>BitmapText</code>.
* Creates a new `BitmapText` object. BitmapText work by taking a texture file and an XML file that describes the font layout.
* On Windows you can use the free app BMFont: http://www.angelcode.com/products/bmfont/
* On OS X we recommend Glyph Designer: http://www.71squared.com/en/glyphdesigner
*
* @class Phaser.BitmapText
* @constructor
* @param {Phaser.Game} game - A reference to the currently running game.