Added Game Update loop step debugging - has proved utterly invaluable! Resolved camera jitter issues, gravity / downward force on tile/boundary issues and most tilemap collision issues.

This commit is contained in:
photonstorm
2014-01-31 02:06:45 +00:00
parent 651858372c
commit 6e4e99f436
11 changed files with 369 additions and 334 deletions
+3
View File
@@ -143,6 +143,9 @@ Phaser.World.prototype.postUpdate = function () {
}
while (currentNode != this.game.stage._stage.last._iNext)
}
this.camera.update();
}
/**