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Multiple Anims update, Tilemap fixes and some new examples.
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@@ -54,6 +54,9 @@ Version 1.1.2
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* Fixed issue 135 - Added typeof checks into most ArcadePhysics functions to avoid errors with zero values.
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* Fixed issue 136 - distanceTo using worldX/Y instead of x/y.
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* Fixed lots of examples where the cursor keys / space bar were not locked from moving the browser page (if you find any more, please tell us!)
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* Fixed issue 149 - Starling XML files now load properly again, also created an Example to show use of them (thanks haden)
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* Fixed an issue where if the Starling XML file didn't contain a frameX/Y value it would crash on import.
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* Fixed the Multiple Animations Example - it's now a lovely underwater scene :)
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