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Updating examples with new runner and menu system.
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<?php
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$title = "Display a Sprite";
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require('../head.php');
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?>
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<script type="text/javascript">
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
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function preload() {
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game.load.image('mushroom', 'assets/sprites/mushroom2.png');
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}
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function create() {
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var test = game.add.sprite(200, 200, 'mushroom');
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}
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function update() {
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}
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})();
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</script>
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<?php
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require('../foot.php');
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?>
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