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Updating examples with new runner and menu system.
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a new beginning</title>
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<?php
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require('js.php');
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?>
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</head>
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<body>
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<script type="text/javascript">
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(function () {
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, render: render });
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function preload() {
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game.load.image('atari1', 'assets/sprites/atari130xe.png');
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}
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function create() {
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var tempSprite = game.add.sprite(0, 0, 'atari1');
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tempSprite.visible = false;
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var renderTexture = game.add.renderTexture('fuji', 320, 200);
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renderTexture.render(tempSprite);
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var texturedSprite = game.add.sprite(400, 300, renderTexture);
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}
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function render() {
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}
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})();
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</script>
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</body>
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</html>
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