Tidying up all of the map files, sorting out Tiled paths and updated the tilemap examples for 1.1.4.

This commit is contained in:
photonstorm
2014-01-13 19:45:15 +00:00
parent c6fa2cb7b6
commit 71f82477ea
60 changed files with 39 additions and 543 deletions
+5 -1
View File
@@ -4,7 +4,8 @@ var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload:
function preload() {
game.load.tilemap('desert', 'assets/maps/desert.json', null, Phaser.Tilemap.TILED_JSON);
game.load.tileset('tiles', 'assets/tiles/tmw_desert_spacing.png', 32, 32, -1, 1, 1);
// game.load.tileset('tiles', 'assets/tiles/tmw_desert_spacing.png', 32, 32, -1, 1, 1);
game.load.image('tiles', 'assets/tiles/tmw_desert_spacing.png');
game.load.image('car', 'assets/sprites/car90.png');
}
@@ -20,6 +21,9 @@ function create() {
map = game.add.tilemap('desert');
// The two parameters are: 1) The Tiled
map.addTilesetImage('ground_1x1');
tileset = game.add.tileset('tiles');
layer = game.add.tilemapLayer(0, 0, 800, 600, tileset, map, 0);
+5 -11
View File
@@ -3,14 +3,13 @@ var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: p
function preload() {
game.load.tilemap('mario', 'assets/maps/mario1.json', null, Phaser.Tilemap.TILED_JSON);
game.load.tileset('tiles', 'assets/maps/mario1.png',16,16);
game.load.tilemap('mario', 'assets/tilemaps/maps/super_mario.json', null, Phaser.Tilemap.TILED_JSON);
game.load.image('tiles', 'assets/tilemaps/tiles/super_mario.png');
game.load.image('player', 'assets/sprites/phaser-dude.png');
}
var map;
var tileset;
var layer;
var p;
var cursors;
@@ -21,18 +20,13 @@ function create() {
map = game.add.tilemap('mario');
map.addTilesetImage('SuperMarioBros-World1-1', 'tiles');
tileset = game.add.tileset('tiles');
layer = map.createLayer('World1');
layer = game.add.tilemapLayer(0, 0, map.layers[0].width*tileset.tileWidth, 600, tileset, map, 0);
layer.fixedToCamera=false;
layer.resizeWorld();
cursors=game.input.keyboard.createCursorKeys();
cursors = game.input.keyboard.createCursorKeys();
}