diff --git a/README.md b/README.md
index ff603559..aa1f9c11 100644
--- a/README.md
+++ b/README.md
@@ -20,23 +20,23 @@ Change Log
V0.8
-Added ability to set Sprite frame by name (sprite.frameName), useful when you've loaded a Texture Atlas with filename values set rather than using frame indexes.
-Updated texture atlas 4 demo to show this.
-Fixed a bug that would cause a run-time error if you tried to create a sprite using an invalid texture key.
-Added in DynamicTexture support and atest case for it.
+Added ability to set Sprite frame by name (sprite.frameName), useful when you've loaded a Texture Atlas with filename values set rather than using frame indexes.
+Updated texture atlas 4 demo to show this.
+Fixed a bug that would cause a run-time error if you tried to create a sprite using an invalid texture key.
+Added in DynamicTexture support and a test case for it.
V0.7
-Renamed FullScreen to StageScaleMode as it's much more fitting. Tested across Android and iOS with the various scale modes.
-Added in world x/y coordinates to the input class, and the ability to get world x/y input coordinates from any Camera.
-Added the RandomDataGenerator for seeded random number generation.
+Renamed FullScreen to StageScaleMode as it's much more fitting. Tested across Android and iOS with the various scale modes.
+Added in world x/y coordinates to the input class, and the ability to get world x/y input coordinates from any Camera.
+Added the RandomDataGenerator for seeded random number generation.
Setting the game world size now resizes the default camera (optional bool flag)
V0.6
-Added in Touch support for mobile devices (and desktops that enable it) and populated x/y coords in Input with common values from touch and mouse.
-Added new Circle geometry class (used by Touch) and moved them into a Geom folder.
-Added in Device class for device inspection.
+Added in Touch support for mobile devices (and desktops that enable it) and populated x/y coords in Input with common values from touch and mouse.
+Added new Circle geometry class (used by Touch) and moved them into a Geom folder.
+Added in Device class for device inspection.
Added FullScreen class to enable full-screen support on mobile devices (scrolls URL bar out of the way on iOS and Android)
V0.5