diff --git a/README.md b/README.md index ff603559..aa1f9c11 100644 --- a/README.md +++ b/README.md @@ -20,23 +20,23 @@ Change Log V0.8 -Added ability to set Sprite frame by name (sprite.frameName), useful when you've loaded a Texture Atlas with filename values set rather than using frame indexes. -Updated texture atlas 4 demo to show this. -Fixed a bug that would cause a run-time error if you tried to create a sprite using an invalid texture key. -Added in DynamicTexture support and atest case for it. +Added ability to set Sprite frame by name (sprite.frameName), useful when you've loaded a Texture Atlas with filename values set rather than using frame indexes.
+Updated texture atlas 4 demo to show this.
+Fixed a bug that would cause a run-time error if you tried to create a sprite using an invalid texture key.
+Added in DynamicTexture support and a test case for it.
V0.7 -Renamed FullScreen to StageScaleMode as it's much more fitting. Tested across Android and iOS with the various scale modes. -Added in world x/y coordinates to the input class, and the ability to get world x/y input coordinates from any Camera. -Added the RandomDataGenerator for seeded random number generation. +Renamed FullScreen to StageScaleMode as it's much more fitting. Tested across Android and iOS with the various scale modes.
+Added in world x/y coordinates to the input class, and the ability to get world x/y input coordinates from any Camera.
+Added the RandomDataGenerator for seeded random number generation.
Setting the game world size now resizes the default camera (optional bool flag) V0.6 -Added in Touch support for mobile devices (and desktops that enable it) and populated x/y coords in Input with common values from touch and mouse. -Added new Circle geometry class (used by Touch) and moved them into a Geom folder. -Added in Device class for device inspection. +Added in Touch support for mobile devices (and desktops that enable it) and populated x/y coords in Input with common values from touch and mouse.
+Added new Circle geometry class (used by Touch) and moved them into a Geom folder.
+Added in Device class for device inspection.
Added FullScreen class to enable full-screen support on mobile devices (scrolls URL bar out of the way on iOS and Android) V0.5