Fresh build. Updated docs and re-built phaser.js.

This commit is contained in:
photonstorm
2014-02-19 05:28:19 +00:00
parent d9080052c3
commit 7394403bb6
175 changed files with 2186 additions and 1654 deletions
+14 -7
View File
@@ -274,10 +274,6 @@
<a href="Phaser.Polygon.html">Polygon</a>
</li>
<li>
<a href="Phaser.QuadTree.html">QuadTree</a>
</li>
<li>
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
</li>
@@ -480,8 +476,9 @@
* @param {object} [state=null] - The default state object. A object consisting of Phaser.State functions (preload, create, update, render) or null.
* @param {boolean} [transparent=false] - Use a transparent canvas background or not.
* @param {boolean} [antialias=true] - Anti-alias graphics.
* @param {object} [physicsConfig=null] - A physics configuration object to pass to the Physics world on creation.
*/
Phaser.Game = function (width, height, renderer, parent, state, transparent, antialias) {
Phaser.Game = function (width, height, renderer, parent, state, transparent, antialias, physicsConfig) {
/**
* @property {number} id - Phaser Game ID (for when Pixi supports multiple instances).
@@ -493,6 +490,11 @@ Phaser.Game = function (width, height, renderer, parent, state, transparent, ant
*/
this.config = null;
/**
* @property {object} physicsConfig - The Phaser.Physics.World configuration object.
*/
this.physicsConfig = physicsConfig;
/**
* @property {HTMLElement} parent - The Games DOM parent.
* @default
@@ -798,6 +800,11 @@ Phaser.Game.prototype = {
this.antialias = config['antialias'];
}
if (config['physicsConfig'])
{
this.physicsConfig = config['physicsConfig'];
}
var state = null;
if (config['state'])
@@ -894,7 +901,7 @@ Phaser.Game.prototype = {
this.tweens = new Phaser.TweenManager(this);
this.input = new Phaser.Input(this);
this.sound = new Phaser.SoundManager(this);
this.physics = new Phaser.Physics.World(this);
this.physics = new Phaser.Physics.World(this, this.physicsConfig);
this.particles = new Phaser.Particles(this);
this.plugins = new Phaser.PluginManager(this, this);
this.net = new Phaser.Net(this);
@@ -1213,7 +1220,7 @@ Object.defineProperty(Phaser.Game.prototype, "paused", {
<span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Tue Feb 18 2014 03:01:16 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
on Wed Feb 19 2014 05:26:20 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span>
</footer>
</div>