Fixed some documentation typos.

This commit is contained in:
photonstorm
2014-01-09 01:23:23 +00:00
parent 5f9acdca4b
commit 754219a978
5 changed files with 14 additions and 7 deletions
+5
View File
@@ -373,6 +373,11 @@ Phaser.Sprite = function (game, x, y, key, frame) {
this.updateCache();
this.updateBounds();
/**
* @property {PIXI.Point} pivot - The pivot point of the displayObject that it rotates around.
*/
};
// Needed to keep the PIXI.Sprite constructor in the prototype chain (as the core pixi renderer uses an instanceof check sadly)