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Test
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@@ -31,7 +31,6 @@
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game.stage.backgroundColor = '#000000';
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bg = game.add.tileSprite(0, 0, 800, 600, 'background');
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bg.scrollFactor.setTo(0, 0);
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map = game.add.tilemap(0, 0, 'level1');
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map.setCollisionRange(1, 12, true, true, true, true);
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