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Implemented my own LinkedList class to make the new Input Handler easier to work with. And also just generally useful to have too.
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@@ -253,6 +253,9 @@ Phaser.Input.prototype = {
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onTap: null,
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onHold: null,
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// A linked list of interactive objects
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interactiveItems: new Phaser.LinkedList(),
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/**
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* Starts the Input Manager running
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* @method start
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