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New FXManager system and Camera FX now in place.
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/// <reference path="../Game.d.ts" />
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module Phaser {
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class RequestAnimationFrame {
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constructor(callback, callbackContext);
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private _callback;
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private _callbackContext;
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public setCallback(callback): void;
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private _timeOutID;
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private _isSetTimeOut;
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public isUsingSetTimeOut(): bool;
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public isUsingRAF(): bool;
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public lastTime: number;
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public currentTime: number;
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public isRunning: bool;
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public start(callback?): void;
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public stop(): void;
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public RAFUpdate(): void;
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public SetTimeoutUpdate(): void;
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}
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}
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