From 7db8e5bc5ed34b3d709837c1e42ae58f63183fe1 Mon Sep 17 00:00:00 2001 From: photonstorm Date: Thu, 6 Mar 2014 16:56:25 +0000 Subject: [PATCH] Fixed typo in README (thanks prtksxna, #518) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5e566b92..c5e919fe 100644 --- a/README.md +++ b/README.md @@ -305,7 +305,7 @@ Phaser uses both a Canvas and WebGL renderer internally and can automatically sw **Preloader** -We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML and JavaScrtip files - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share. +We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML and JavaScript files - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share. **Physics**