Phaser.Time physicsElapsed delta timer clamp added. Stops rogue iOS / slow mobile timer errors causing crazy high deltas.

This commit is contained in:
photonstorm
2013-10-23 17:11:06 +01:00
parent 94c7c57e1c
commit 7e5f38d022
6 changed files with 22 additions and 12 deletions
+2 -2
View File
@@ -3,8 +3,6 @@ var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload:
function preload() {
game.world.setBounds(0, 0, 1920, 1200);
game.load.image('backdrop', 'assets/pics/remember-me.jpg');
game.load.image('card', 'assets/sprites/mana_card.png');
@@ -15,6 +13,8 @@ var Keys = Phaser.Keyboard;
function create() {
game.world.setBounds(0, 0, 1920, 1200);
game.add.sprite(0, 0, 'backdrop');
card = game.add.sprite(200, 200, 'card');