Tilemap painting example and other smaller updates.

This commit is contained in:
photonstorm
2013-10-17 21:10:00 +01:00
parent 275fa4641e
commit 7e8b79adf4
7 changed files with 256 additions and 26 deletions
+3
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@@ -124,6 +124,9 @@ Version 1.0.7 (in progress in the dev branch)
* Fixed Rectangle.union (thanks andron77)
* Debug.renderSpriteBody updated to use a the new Sprite.Body.screenX/Y properties.
* Added Text.destroy() and BitmapText.destroy(), also updated Group.remove to make it more bullet-proof when an element doesn't have any events.
* Added Phaser.Utils.shuffle to shuffle an array.
* Added Graphics.destroy, x, y and updated angle functions.