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More docs.
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@@ -339,6 +339,7 @@ Object.defineProperty(Phaser.Animation.prototype, "paused", {
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/**
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* @name Phaser.Animation#frameTotal
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* @property {number} frameTotal - The total number of frames in the currently loaded FrameData, or -1 if no FrameData is loaded.
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* @readonly
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*/
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Object.defineProperty(Phaser.Animation.prototype, "frameTotal", {
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