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* Fixed issue causing Keyboard.justPressed to always fire (thanks stemkoski)
* Added Keyboard.addKey() which creates a new Phaser.Key object that can be polled for updates, pressed states, etc. See the 2 new examples showing use.
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/**
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* Phaser - http://www.phaser.io
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*
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* v1.0.7 - Built at: Mon, 30 Sep 2013 18:13:41 +0000
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* v1.0.7 - Built at: Mon, 30 Sep 2013 21:50:07 +0000
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*
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* @author Richard Davey http://www.photonstorm.com @photonstorm
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*
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