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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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@@ -1,7 +1,7 @@
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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var baseAlphaIncSpeed= 0.006;
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var baseAlphaIncSpeed = 0.006;
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function preload() {
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game.load.spritesheet('item', 'assets/buttons/number-buttons-90x90.png', 90, 90);
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