From 87fce63a235e0095580d818960cf39950d0c8c34 Mon Sep 17 00:00:00 2001 From: photonstorm Date: Thu, 13 Feb 2014 23:47:25 +0000 Subject: [PATCH] Updated. --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1a02af6d..20fc3da3 100644 --- a/README.md +++ b/README.md @@ -61,7 +61,7 @@ Version 1.2 - "Shienar" - -in development- Significant API changes: -* Upgraded to Pixi.js 1.5 +* Upgraded to Pixi.js 1.5.2 * Group now extends PIXI.DisplayObjectContainer, rather than owning a _container property, which makes life a whole lot easier re: nesting and child iteration. * Removed Sprite.group property. You can use Sprite.parent for all similar needs now. * PIXI.Point is now aliased to Phaser.Point - saves on code duplication and works exactly the same. @@ -102,6 +102,9 @@ New features: * Phaser.Polygon added. A fully compatible port of the PIXI.Polygon class, can be used in Sprite/Image hitArea tests. * InputHandler.pixelPerfectOver - performs a pixel perfect check to see if any pointer is over the current object (warning: very expensive!) * InputHandler.pixelPerfectClick - performs a pixel perfect check but only when the pointer touches/clicks on the current object. +* TileSprite can now use a frame from a texture atlas or a sprite sheet. +* TileSprites can now be animated. See new example :) +* TileSprites have a new method: autoScroll(x, y) which sets an automatic scroll running (until stopped with TileSprite.stopScroll). New Examples: