Preparing for 1.0.6 release, but moving physics changes to dev.

This commit is contained in:
Richard Davey
2013-09-24 15:28:29 +01:00
parent 51049128f5
commit 891369b197
10 changed files with 824 additions and 313 deletions
+8
View File
@@ -87,6 +87,8 @@ Phaser.TilemapLayer = function (parent, id, key, mapFormat, name, tileWidth, til
this._alpha = 1;
this.quadTree = null;
this.canvas = null;
this.context = null;
this.baseTexture = null;
@@ -472,6 +474,12 @@ Phaser.TilemapLayer.prototype = {
this.parent.addChild(this.sprite);
},
createQuadTree: function (width, height) {
this.quadTree = new Phaser.QuadTree(this, 0, 0, width, height, 20, 4);
},
/**