Tilemap Rendering is working :)

This commit is contained in:
Richard Davey
2013-09-12 00:55:27 +01:00
parent 95374339b9
commit 89b00db103
17 changed files with 197 additions and 49 deletions
-3
View File
@@ -46,9 +46,6 @@ Phaser.Tilemap = function (game, key, mapData, format, resizeWorld, tileWidth, t
this.exists = true;
this.visible = true;
// this.texture = new Phaser.Display.Texture(this);
// this.transform = new Phaser.Components.TransformManager(this);
this.tiles = [];
this.layers = [];
this.mapFormat = format;